2023
"Beetle" is a personal 3D project created during my free time using Blender, with the goal of strengthening my skills across the full character creation workflow. The project served as a practical exercise in sculpting, rigging, texturing, and lighting, all centered around the detailed modeling of a beetle.
The final outcome is a series of short animations featuring a fully rigged and textured beetle, placed within a carefully lit environment. Particular attention was given to surface details, material realism, and lighting mood, allowing the model to feel both believable and visually striking while showcasing a cohesive and polished 3D pipeline.